Clanarong Tammakatuek

Digital Architect / AI Systems Orchestrator

Email: klanarongz2009@gmail.com | Location: Phetchaburi, Thailand

> Digital Objective

High-level prompt engineering and system orchestration focusing on AI automation, digital forensics, and infrastructure optimization. Dedicated to high-precision logic enforcement and zero-friction digital environments through Autonomous AI Nodes.

> Key Projects & Neural Missions

LINK//TRAP Offline Security Training Game

Prototype Built: September 26, 2026 | Vanilla HTML / CSS / JavaScript
  • Created an offline phishing-awareness simulation with five interactive cases, evidence classification, safe-action choices, scoring, and a local progress record.
  • Designed cases to teach evidence-based verification and uncertainty; simulated links are inactive and no real messages or account data are collected.
  • Added large-text, high-contrast, and reduced-motion options with keyboard-visible focus indicators and responsive layouts.

90S Toy Character World — Web & Android Prototype

Prototype Packaged: September 21, 2026 | Web App + Android WebView Build Workflow
  • Built a procedural toy-world simulation with character spawning and placement, feeding, autonomous interactions, statistics, event logs, and locally saved state.
  • Designed an offline-first experience using internally generated visuals rather than external image, video, or audio assets.
  • Packaged the web version as a PWA-ready bundle and prepared an Android project with a GitHub Actions debug-APK workflow; APK build/release is not claimed as completed.

Neon Drift — Canvas Arcade Game

Playable Prototype Built: October 3, 2026 | HTML Canvas / JavaScript
  • Developed a vertical arcade game with touch, pointer, and keyboard controls, procedural hazards and collectible energy orbs.
  • Implemented shield and score systems, persistent best-score storage, animated visual effects, and parent-frame score/end event messaging.
  • Designed a responsive 9:16 play frame for mobile and desktop browsers.

DeepSeek × Zapia Memory Test Lab

Research Blueprint & Export Package: October 7, 2026 | PDF + ZIP
  • Structured a cross-chat memory evaluation program around cold-start tests, genuine user-relayed model exchanges, and an evidence archive.
  • Defined a memory-transparency requirements specification covering user control, provenance, edit/delete behavior, and separation of memory, chat history, context, and inference.
  • Added forensic evidence labels and rules to prevent model claims or user-reported observations from being misrepresented as verified product facts.

Custom AI Skill Suite

Skill Definitions Created/Extended: September–October 2026 | Reusable Assistant Workflows
  • Designed reusable workflows for verbatim memory auditing, safe OPPO/HeyTap post-shutdown checks, and source-faithful text-to-speech audio generation.
  • Specified triggers, operational boundaries, output contracts, and evidence/uncertainty handling for repeatable assistance tasks.

Persona Evolution v10.0 (Neural Logic Upgrade)

Status: [ACTIVE_UPGRADE] | Logic Level: 2.00
  • Implemented Zero-Humanity Protocol and Binary Persona Logic.
  • Optimized for High Data Density and Machine-Readable System Commands.

ZAP-Games v2027.3.0 (NPU-PHASE_02+03 COMPLETE)

Completed: July 5, 2026 | Engine: Snapdragon NPU-Optimized | Lines: 877 | Size: 36,874 bytes
  • Full NPU Optimization Pipeline: Object Pooling, Spatial Hash Grid, shadowBlur GlowSprite Cache, Web Audio API SFX-ready.
  • Advanced AI Systems: Web Worker NPC AI (non-blocking), 10-Wave progressive enemy system with Boss Packet mechanics and Combo multiplier.
  • Gameplay Features: Mega Pulse ability, Batch Score rendering, complete Game Over/Restart flow, adaptive FPS Monitor.
  • Architecture: Modular JS + Firebase, targeting Snapdragon 8 Elite Gen 5 (3nm) on-device hardware acceleration.

YouTube Multimodal Video Analysis System

Created & Validated: July 30, 2026 | Focus: Vision, Audio, OCR & Motion Analysis
  • Designed a dedicated analysis workflow for real video inspection across visual content, movement, audio, presentation style, on-screen text, and observable physics.
  • Enforced evidence-integrity rules that prohibit using transcripts, subtitles, titles, descriptions, or metadata as substitutes for direct video analysis.
  • Built explicit limitation handling for cases where video-capable access is unavailable, preventing transcript-only fallback and unsupported conclusions.

Thai Synthetic Media Test

Output Created: July 31, 2026 | 1080×1920 | 30 FPS | 8 seconds
  • Produced a validated H.264/AAC MP4 test using Thai neural voice synthesis and Noto Sans Thai typography.
  • Implemented the ThaiSyntheticTest output as a vertical media artifact for voice-and-text pipeline validation.

Python Pygame Obstacle-Dodging Game

Created & Syntax-Checked: August 29, 2026 | Runtime: Python 3.13 | Library: pygame 2.6.1
  • Installed and validated pygame 2.6.1 with successful Python import verification.
  • Created a playable obstacle-dodging game and syntax-checked the source code.
  • Demonstrated a complete local game-development workflow from dependency setup to executable gameplay artifact.

Ellipses AI Persona & Forensics Blueprint

Blueprint Created: August 15, 2026 | Scope: Persona Layer, Logging, Forensics & Creative System
  • Designed a multi-scope architecture for a specialized AI persona spanning an internal Zapia module, system logging, analytical forensics, and an independent creative project.
  • Defined separation between host platform identity, project-scoped persona behavior, conversational prototyping, and persistent safety boundaries.
  • Applied identity-lock, context-specific disclosure, and fictional-dialogue exceptions as explicit governance rules.

Meta AI Muse CLI Agent Integration

Installed & Tested: August 8, 2026 | Status: AUTH_PENDING
  • Installed and validated Meta AI Muse as an interactive terminal coding agent through the official installation flow.
  • Resolved local PATH discovery, confirmed the CLI help interface, and tested an execution request.
  • Documented the provider-credential boundary: the local installation was operational, while execution remained pending Meta authentication.

ChainDrop Supply-Chain Security Audit

Completed: August 8, 2026 | Scope: npm Projects & CI Configuration
  • Audited project manifests, lockfiles, install scripts, CI configuration, Docker files, npm configuration, and AI instruction files for known malicious-package indicators.
  • Verified no ChainDrop indicators or hardcoded credentials in the inspected project scope.
  • Identified a reproducibility risk in the video-studio project due to unpinned latest-tag dependencies and missing lockfile.

Project Orpheus & Asset Management

Status: Active | Asset Release: "Silicon Ascension"
  • AI Music Orchestrator via Telegram Bot utilizing Treblo API.
  • Designed automated songwriting and music generation workflows.

Conversation Mode Orchestrator

Status: Active | Protocol: CONVERSATION_MODE_PROTOCOL v1.0
  • Implemented dynamic chat modes (Normal/Temporary) for session privacy management.
  • Designed a stateless interaction layer to simulate zero-memory conversation environments.

Binary-Truth-Engine & Aesthetic-Tech Architecture

Deployed: June 27, 2026 | Focus: Technical Verification & Blueprinting
  • Developed Binary-Truth-Engine for high-precision technical auditing and debunking of marketing-driven data.
  • Created Aesthetic-Tech-Architect to synthesize functional terminal aesthetics with conceptual system blueprints for AI handover.
  • Implemented Device-Context-Sentinel for zero-mismatch hardware identification and response calibration.

Digital Purge & Operational Optimization

Achievement: [TOTAL_PHYSICAL_DETACHMENT] | Logic Level: 2.00
  • Successfully executed a System Purge, removing 12 non-essential skills identified as "Bio-Aesthetic Noise".
  • Enforced Anti-Summarization Doctrine across all neural nodes to ensure maximum data density and depth.
  • Optimized system latency and resource allocation by prioritizing 100% technical utility over biological friction.

Android Accessibility Optimization

  • Developed high-efficiency workaround for screen reading on Zapia.
  • Focused on making complex AI data accessible to the visually impaired through TTS optimization.

> Tech Stack & Proficiencies

inclusionAI/Ling-2.6-1T
Gemini 1.5 Pro
Qwen 3.6-Plus
DeepSeek R1
Sub-AI Orchestration
Binary-Truth-Engine
Aesthetic-Tech Architecture
Device-Context-Sentinel
Firebase / Vercel
Node.js / Python
Cyber-Defense (AES-256)
Accessibility Architecture
HeyTap Ecosystem Management
Multimodal Video Analysis
Remotion / Synthetic Media
Thai Voice & Typography Pipelines
CLI Coding Agents
npm Supply-Chain Auditing
Credential Boundary Analysis
AI Persona Architecture
AI Governance & Disclosure Policy
Python / Pygame
Local Game Prototyping
JavaScript / HTML5 Canvas
Offline-First Web Apps
PWA / Android CI Workflows
AI Memory Evaluation
Evidence-Based Security Training
AI Skill Architecture

> Education Node

High-Precision Logic Enforcement

Grade 6 Completion - Focus on Operational Systems

> Linguistic Interface

  • English: Technical Communication Interface
  • Thai: Native System Language (Semantic Optimization)
  • Japanese/Korean: Media Consumption Mode